Killer Classes
Killers will use one of four distinct Classes, each one specialized in a different aspect of the hunt. This way, you can utilize your favorite Killer with tools that elevate your preferred playstyle even further.
By the time they look over their shoulder, the blade has quenched its thirst.
SHADOW
- Undetectable While Near Teammate
- Injuring Survivor Transfers Undetectable To Teammate
- Extended Survivor Aura Reading When Teammate Initiates Chase
The sound of splintered wood does little to hide the screams.
BRUTE
- Break Pallets & Breakable Walls Faster
- Haste Boost for Teammate After Break Action
- Extended Aura Reading Range After Damaging Generator
The smell of terror really gets the blood pumping.
ENFORCER
- Move Faster While Chasing Injured Survivor
- Extended Aura Reading Length When Damaging Generator
- See Survivor Aura When Teammate Injures Them
- When Nearby Teammate Injures a Survivor, the Survivor Gains “Enforcer’s Mark”. Putting that Survivor into the Dying State Grants Teammate a Lunge Attack Distance Boost
Move as a solitary instrument of death, keeping to the shadows.
FEARMONGER
- Move Faster While Unseen
- Injure Survivor Away from Teammate to Give Them Haste Boost
- When Generator is Complete, Un-Caged Survivors Auras Reveal
By the time they look over their shoulder, the blade has quenched its thirst.
SHADOW
- Undetectable While Near Teammate
- Injuring Survivor Transfers Undetectable To Teammate
- Extended Survivor Aura Reading When Teammate Initiates Chase
The sound of splintered wood does little to hide the screams.
BRUTE
- Break Pallets & Breakable Walls Faster
- Haste Boost for Teammate After Break Action
- Extended Aura Reading Range After Damaging Generator
The smell of terror really gets the blood pumping.
ENFORCER
- Move Faster While Chasing Injured Survivor
- Extended Aura Reading Length When Damaging Generator
- See Survivor Aura When Teammate Injures Them
- When Nearby Teammate Injures a Survivor, the Survivor Gains “Enforcer’s Mark”. Putting that Survivor into the Dying State Grants Teammate a Lunge Attack Distance Boost
Move as a solitary instrument of death, keeping to the shadows.
FEARMONGER
- Move Faster While Unseen
- Injure Survivor Away from Teammate to Give Them Haste Boost
- When Generator is Complete, Un-Caged Survivors Auras Reveal
By the time they look over their shoulder, the blade has quenched its thirst.
SHADOW
- Undetectable While Near Teammate
- Injuring Survivor Transfers Undetectable To Teammate
- Extended Survivor Aura Reading When Teammate Initiates Chase
The sound of splintered wood does little to hide the screams.
BRUTE
- Break Pallets & Breakable Walls Faster
- Haste Boost for Teammate After Break Action
- Extended Aura Reading Range After Damaging Generator
The smell of terror really gets the blood pumping.
ENFORCER
- Move Faster While Chasing Injured Survivor
- Extended Aura Reading Length When Damaging Generator
- See Survivor Aura When Teammate Injures Them
- When Nearby Teammate Injures a Survivor, the Survivor Gains “Enforcer’s Mark”. Putting that Survivor into the Dying State Grants Teammate a Lunge Attack Distance Boost
Move as a solitary instrument of death, keeping to the shadows.
FEARMONGER
- Move Faster While Unseen
- Injure Survivor Away from Teammate to Give Them Haste Boost
- When Generator is Complete, Un-Caged Survivors Auras Reveal
Survivor Classes
On the Survivor side, the four classes from the previous iteration have returned: Medic, Scout, Guide, and Escapist. Now, they’ll each receive a unique Active Ability and Unlock Ability, allowing them to make game-changing plays at pivotal moments. Discover what each Class offers by checking out the list below. Active Abilities can be triggered by pressing a button. Unlock Abilities are unlocked after being Caged.
These Generators aren’t going to repair themselves, so better get those hands dirty.
Guide
- See Auras of Nearby Unfinished Generators
- Teammate Sees Your Aura While You’re Repairing
- Nearby Teammates Get Great Skill Check Bonus & Reduced Repair Noise
Active Ability
Give Teammates Repair Speed Boost
Unlock Ability
Complete Generator With Teammates to Gain Repair Charge Boost
Those who value altruism often have the last laugh.
Medic
- See Auras of Injured Survivors
- Faster Healing Speed & Reduced Grunts of Pain
- Nearby Teammates Gain Faster Healing Speed & Reduced Grunts of Pain
Active Ability
Instantly Grants a 50% Heal to Nearby Teammates
Unlock Ability
When Injured, Your Scratch Marks are Suppressed & Teammates See Your Aura
You don’t have to be the fastest. You just need to be faster than the others.
Escapist
- See Auras of Nearby Pallets & Vaults
- Brief Haste Boost When Sprinting (Applies to Nearby Teammates)
Active Ability
Silence All Rushed Actions for a Brief Duration
Unlock Ability
Heal Without a Med-Kit
Never underestimate the one that watches the watcher.
Scout
- See Killer’s Aura When They Do a Break Action
- You & Nearby Teammates Move Faster While Crouching
- Reveal Killer’s Aura to Teammates When You Have Line of Sight
Active Ability
See the Aura of Broken & dropped Pallets. Use the Active Ability to raise or repair it.
Unlock Ability
Faster Walking Speed & Silent Grunts of Pain While Injured.
These Generators aren’t going to repair themselves, so better get those hands dirty.
Guide
- See Auras of Nearby Unfinished Generators
- Teammate Sees Your Aura While You’re Repairing
- Nearby Teammates Get Great Skill Check Bonus & Reduced Repair Noise
Active Ability
Give Teammates Repair Speed Boost
Unlock Ability
Complete Generator With Teammates to Gain Repair Charge Boost
Those who value altruism often have the last laugh.
Medic
- See Auras of Injured Survivors
- Faster Healing Speed & Reduced Grunts of Pain
- Nearby Teammates Gain Faster Healing Speed & Reduced Grunts of Pain
Active Ability
Instantly Grants a 50% Heal to Nearby Teammates
Unlock Ability
When Injured, Your Scratch Marks are Suppressed & Teammates See Your Aura
You don’t have to be the fastest. You just need to be faster than the others.
Escapist
- See Auras of Nearby Pallets & Vaults
- Brief Haste Boost When Sprinting (Applies to Nearby Teammates)
Active Ability
Silence All Rushed Actions for a Brief Duration
Unlock Ability
Heal Without a Med-Kit
Never underestimate the one that watches the watcher.
Scout
- See Killer’s Aura When They Do a Break Action
- You & Nearby Teammates Move Faster While Crouching
- Reveal Killer’s Aura to Teammates When You Have Line of Sight
Active Ability
See the Aura of Broken & dropped Pallets. Use the Active Ability to raise or repair it.
Unlock Ability
Faster Walking Speed & Silent Grunts of Pain While Injured.
These Generators aren’t going to repair themselves, so better get those hands dirty.
Guide
- See Auras of Nearby Unfinished Generators
- Teammate Sees Your Aura While You’re Repairing
- Nearby Teammates Get Great Skill Check Bonus & Reduced Repair Noise
Active Ability
Give Teammates Repair Speed Boost
Unlock Ability
Complete Generator With Teammates to Gain Repair Charge Boost
Those who value altruism often have the last laugh.
Medic
- See Auras of Injured Survivors
- Faster Healing Speed & Reduced Grunts of Pain
- Nearby Teammates Gain Faster Healing Speed & Reduced Grunts of Pain
Active Ability
Instantly Grants a 50% Heal to Nearby Teammates
Unlock Ability
When Injured, Your Scratch Marks are Suppressed & Teammates See Your Aura
You don’t have to be the fastest. You just need to be faster than the others.
Escapist
- See Auras of Nearby Pallets & Vaults
- Brief Haste Boost When Sprinting (Applies to Nearby Teammates)
Active Ability
Silence All Rushed Actions for a Brief Duration
Unlock Ability
Heal Without a Med-Kit
Never underestimate the one that watches the watcher.
Scout
- See Killer’s Aura When They Do a Break Action
- You & Nearby Teammates Move Faster While Crouching
- Reveal Killer’s Aura to Teammates When You Have Line of Sight
Active Ability
See the Aura of Broken & dropped Pallets. Use the Active Ability to raise or repair it.
Unlock Ability
Faster Walking Speed & Silent Grunts of Pain While Injured.