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Dead by Daylight Gameplay Update: Prestige & Progression Rework

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Six years, we’ve been in The Fog. It’s surreal to reflect on those early days, where the playable characters totalled to four Survivors and three Killers. Considering the size of today’s roster – which has officially welcomed newcomers The Dredge and Haddie Kaur – it might be hard to imagine a time where the perk pool wasn’t quite so deep.

Following today’s Anniversary Broadcast, we’re now looking at over 200 perks for both Killer and Survivor. You don’t have to be a completionist to know that the scope of the grind can be daunting. As it happens, we’re thrilled to confirm that those days are ending.

A complete overhaul to the progression and prestige system is coming to Dead by Daylight, tentatively slated for release this summer.

HOW IT WORKS

This new system is tied to a character’s progression and will reduce the grind significantly. Moving forward, the first three prestige levels will earn the corresponding tier of that chosen character’s perks across every other Killer or Survivor. It’s also worth noting that you will no longer lose any perks, items, and add-ons when levelling up a character’s prestige level. 

For Example: If you raise The Trapper to prestige Level 1, all your Killers will receive the first tier of Unnerving Presence, Agitation, and Brutal Strength – they will also gain the ability to find tier 2 of those perks. in the Bloodweb, and subsequently tier 3. That process continues until you reach prestige level 3, when all The Trapper’s perk tiers will be maxed out for every Killer.

After that, Characters will be able to surpass beyond prestige level 3 – we'll be sharing more details on that process closer to release. For now, note that each prestige level will modify your Character-specific Prestige Crest, which other players can see in the post-game tally screen. That way, you can proudly showcase your commitment to your favourite character. “This will effectively be your character level metric, as opposed to your Bloodweb level,” explains Matt S., Design Director. “The Bloodweb level will be the progression step toward the next prestige level.”
 

IF YOU’VE REACHED PRESTIGE LEVEL 3

If you’ve already put in the time to reach prestige level 3, we’d like to ensure that accomplishment is celebrated. Each prestige level 3 character on your account at the time of the update will receive a distinct reward, with specifics to be unveiled a little further down the line.

FOR THOSE WHO HAVEN’T PRESTIGED

It’s not entirely uncommon for a player to have withheld from engaging with the prestige system altogether. Some may have already collected every tier of every perk for every character without ever having levelled their prestige. Rest assured that this new progression system will ensure that these players are compensated for their time investments.

“When we roll this out, we’re planning on doing a prestige catch-up mechanic that will look at the perk tier you have on your characters,” explains Matt. “If you’ve been collecting perks on your character and levelling them up, you’ll gain a number of prestige levels based on how many perks and perk tiers you've acquired.”

As for the general perks that aren’t connected to a specific character – Unrelenting or Resilience for example – they will remain unlockable through Bloodweb progression.

SHRINE OF SECRETS

The Shrine of Secrets will also benefit from this progression system rework. “There won’t be a teachable rarity associated with the Shrine anymore,” reveals Matt. “You’ll be able to buy your chosen perk tier directly from the Shrine, though the higher tiers will cost more.” Upon purchase, that perk will be immediately available on every applicable character.

If you’ve already unlocked tier 1 of a perk – let’s go back to The Trapper’s Agitation for a second – you’ll be able to buy tier 2 and tier 3 from the Shrine at a discounted price. We’ll be sure to provide further information on the Shrine closer to release, so stay tuned.

The progression and prestige systems have generated much discussion within the community, and we can’t wait to see these changes come to fruition. We’d like to thank our players for their patience, feedback, and support, and we hope that you enjoy experiencing the new system when it releases.

In the meantime, enjoy trying out The Dredge, Haddie Kaur, and the Garden of Joy in the Roots of Dread Chapter, now available in the PTB.

Catch up on more upcoming features revealed during the 6th Anniversary Broadcast:

See you in The Fog!

The Dead by Daylight team.   

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