Cruel, disciplined and dedicated to creating a flawless katana fighting form, Kazan is a twisted samurai with misplaced values whose insecurities fuel his insatiable need to hunt down and humiliate farmers posing as samurai.
Trained by his father, a legendary samurai, Kazan sought to surpass his reputation as a warrior by embarking on a dark, warrior pilgrimage. His morbid cruelty, insatiable bloodlust and his heartless rage earned him the name ‘Oni-Yamaoka’ and attracted the attention of The Entity that fed into his narcissism and stoked his insecurities.
One night, after butchering a beloved lord, the entire town turned against him with farming tools repurposed as weapons. Before long the farmers trapped Kazan in an old mill, took turns torturing him, then left him to die a slow, agonizing death. When they returned his body and kanabo were nowhere to be found.
The desire to destroy weaker bloodlines shaped into a literal force. Absorb Blood Orbs left by your injured foes. When your power gauge is full, press and hold the Power button to initiate Blood Fury.
While Blood Fury is active, The Oni becomes lethal and gains access to additional abilities: Demon Dash and Demon Strike.
SPECIAL ABILITY: Demon Dash
Press and hold the Active Ability button while Blood Fury is active, to perform a Demon Dash. This ability allows The Oni to cover large distances rapidly.
SPECIAL ATTACK: Demon Strike
Press and hold the Attack button while Blood Fury is active, to perform a Demon Strike. Demon Strike has an extended range and immediately puts any successfully hit Survivors into the dying state.
The auras of all nearby pallets and vault locations are revealed to you. When a survivor is damaged, this perk briefly becomes inactive.
When hooking a Survivor, all other injured Survivors suffer from the Hemorrhage status effect and Exhausted Status Effect.
A Survivor who blinds or stuns you using a pallet or a locker, becomes your Obsession. Anytime a new Survivor becomes the Obsession, they are affected by the Oblivious status effect for and their aura is shown to you for a moment.
Quick, daring, and superstitious, Yui Kimura is one of the youngest motorcyclists to break records in unsanctioned street races as well as the very prestigious Moto Grand Prix of Japan.
Breaking with tradition and against her father’s wishes, Yui moved from Hida to Nagaya to pursue her dream of motorcycle racing. Unable to find stable work she took her talents to illegal street racing where she made a name for herself and began attracting the attention of other aspiring female motorcyclists who began to wear elements of Yui’s signature pink suit. They unofficially formed into a gang and became known as the Sakura 7 Club or just Sakura 7.
Yui shared her earnings with her gang and after surviving a life-threatening situation with a stalker, she mobilized her gang to actively help and protect women in troubled situations. With such an impressive record, Yui’s reputation led to an unofficial meeting with a sponsor. As a professional racer, Yui broke many records and shocked the world.
One evening, during an illegal street race, she sped through thick black fog and suddenly found herself in a strange and unfamiliar realm.
Lucky Break is active any time you are injured. You won’t leave trails of blood for a limited duration. Lucky Break is permanently deactivated for the remainder of the trial once the total duration has elapsed.
Press and hold the Active Ability button while standing next to a dropped pallet to reset it to its upright position.
Within close range of a carried Survivor, you gain the Haste status effect, and the carried Survivor’s wiggle speed is increased.
Sanctum of Wrath
Once opulent and well-tended by priests, the shrine was abandoned for reasons unknown. Season after season, the harsh and unforgiving weather corroded its grandeur. Paths that welcomed weary travelers, were now thick with vegetation growing damp and unrestrained. The sculptures were a haven for moss and lichen, concealing a scratched and brittle stone.
Kazan shuddered with rage as he stepped into the area. Unable to restrain himself, he unleashed his might on a statue atop the shrine, clubbing its arms and head to pieces. Even after he left, a rot seemed to pervade the air. The chimes of bells played softly on the wind, as everything around them crumbled. Torn from Kazan's memories, the shrine now stood on the estate of his childhood home—a trick by The Entity that infuriated him more.